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This repository was archived by the owner on Oct 20, 2023. It is now read-only.

Releases: Barsonax/Singularity

v0.7.0

08 Jan 16:59
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0.7.0 (08 January 2019)

  • #40 - Updated duality to v3.0 contributed by Barsonax

v0.6.4

08 Jan 15:40
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Merge pull request #39 from Barsonax/hotfix/nugetpackagefix

Another try at getting duality package manager to work

v0.6.3

08 Jan 14:04
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v0.6.3 Pre-release
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Merge pull request #38 from Barsonax/hotfix/nugetpackagefix

removed netstandard altogether in a attempt to make the duality package manager work...

v0.6.2

08 Jan 13:10
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v0.6.2 Pre-release
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Merge pull request #37 from Barsonax/hotfix/nugetpackagefix

hack to add the correct targetframework to the nuspec

v0.6.1

08 Jan 11:12
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0.6.1 (08 January 2019)

  • #36 - Added package files to the root of the lib folder to ensure the net00 profile that duality uses will work contributed by Barsonax

v0.6.0

18 Nov 21:33
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0.6.0 (16 November 2018)

  • #26 - Cleaned up CI scripts and moved variables to the CI script contributed by Barsonax
  • #30 - Added internal, sealed and generic constraints where appropriate in Singularity contributed by Barsonax
  • #31 - Fixed gitversion increment contributed by Barsonax
  • #32 - Made types internal where possible in Singularity.Duality contributed by Barsonax
  • #33 - Added [AttributeUsage(AttributeTargets.Method)] to InjectAttribute contributed by Barsonax
  • #34 - Fixed registering decorator in the parent container and dependency in the child container contributed by Barsonax

v0.5.0

04 Nov 14:37
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0.5.0 (04 November 2018)

  • #19 - Optimized CI scripts for faster builds contributed by Barsonax
  • #20 - Fixed the build version not being applied to the dll itself contributed by Barsonax
  • #23 - Fixed expression type being incorrect when a percontainer dependency has null as value contributed by Barsonax
  • #24 - Improved error messages by adding metadata about the registered binding contributed by Barsonax
  • #25 - Singularity.Duality will no longer put the duality editor in a invalid state when exceptions occur contributed by Barsonax

v0.4.0

30 Oct 19:14
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0.4.0 (30 October 2018)

  • #15 - Split Singularity and Singularity.Duality when calculating unittest code coverage contributed by Barsonax
  • #16 - Fixed static duality state causing undeterministic unit test results. contributed by Barsonax
  • #18 - Add the ability to request concrete types contributed by Barsonax

v0.3.0

28 Oct 19:47
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0.3.0 (28 October 2018)

  • #8 - Add opencover and codegov so we see how much our code is covered by unit tests contributed by Barsonax
  • #9 - Fix codegov badge in README.md contributed by Barsonax
  • #10 - Add unittests for Singularity.Duality contributed by Barsonax
  • #11 - Add missing tags to the nuget package contributed by Barsonax
  • #12 - Add missing unittests to raise coverage above 90% again contributed by Barsonax
  • #13 - Add missing Scene.GameObjectsAdded unsubscribe event in SceneScope contributed by Barsonax
  • #14 - If unit tests fail the CI build will fail now as well. contributed by Barsonax

v0.2.0

28 Oct 15:08
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0.2.0 (25 October 2018)

  • #6 - Added dependency scopes in duality contributed by Barsonax
  • #5 - Add gitversion for automatic versioning contributed by Barsonax