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Releases: BeamNG/Blender-JBeam-Editor

v0.2.5 Fix for Blender 4.2.0

23 Jul 20:20
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Note: Download the "blender_jbeam_editor_0.2.5.zip" and "jbeam_pc_files_extractor.zip" files, don't download the "Source code" files.

This plugin has been tested to work with Blender 4.2.0 and may not be compatible with earlier or future versions! To install, please remove the currently installed one and then install the new one. Please restart Blender after installing the new plugin! And make sure to run Blender as an administrator so that file importing/exporting can work!

  • Fix for Blender 4.2.0

v0.2.4 Bug fixes

02 Jul 17:16
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This plugin is only compatible with Blender 4.1 (4.2 and above is NOT supported)! To install, please remove the currently installed one and then install the new one. Please restart Blender after installing the new plugin! And make sure to run Blender as an administrator so that file importing/exporting can work!

  • When you make a syntax bug in a JBeam file loaded inside of Blender, the JBeam mesh is now removed to signify an error
  • JBeam parser now handles non standard SJSON characters (e.g. strange unicode characters)
  • Fixed SJSON AST parser infinite processing bug

v0.2.3 Important bug fixes!

27 Feb 06:23
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Please restart Blender after installing the new plugin! And make sure to run Blender as an administrator so that file importing/exporting can work!

  • Fixed bug with not being able to edit JBeam file and have changes reflected in Blender mesh
  • Fixed parsing expressions (e.g. parsing exponents)
  • Fixed processing slot variables
  • Fixed not importing JBeam objects defined in a "main" part
  • Fixed loading in .pc files contained within a subfolder in a vehicle model folder

v0.2.2 Few new features and bug fixes

23 Feb 00:05
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Please restart Blender after installing the new plugin! And make sure to run Blender as an administrator so that file importing/exporting can work!

  • Batch node renaming
  • Retaining node selection after moving them
  • Face flipping
  • Bug fixes

User Docs: https://github.com/BeamNG/Blender-JBeam-Editor/blob/main/docs/user/user_docs.md

v0.2.1 Bug fixes and optimizations

19 Feb 23:02
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Please restart Blender after installing the new plugin! And make sure to run Blender as an administrator so that file importing/exporting can work!

  • Added a "Force JBeam Sync" button to manually sync JBeam file with mesh. Used when the JBeam file doesn't get updated after a JBeam mesh operation (e.g. transforming a vertex with the transform input boxes)
  • Fixed moving node positions defined by expressions
  • Exporter now supports loading in JBeam files with duplicate keys, and also comments them out on exporting
  • Optimizations

v0.2 added vehicle importing/exporting and beam/triangle/quad support!

14 Feb 23:06
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Please restart Blender after installing the new plugin! And make sure to run Blender in "admin mode" so that file importing/exporting can work!

  • Import/export full vehicles (.pc file)
  • Add/delete beams, triangles, and quads
  • Live updates reflected in Blender's "Text Editor"
  • Undo/redo changes with Ctrl + [ and Ctrl + ]

v0.1.4 Added ability to toggle Node ID text visibility (thanks to Blenux!)

29 Sep 16:06
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  • Added ability to toggle Node ID text visibility (thanks to Blenux!)

v0.1.3 Fixed node ids disappearing on loading project

27 Sep 15:20
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  • v0.1.3 Fixed node ids disappearing on loading saved Blender project

v0.1.2 Fixed exporting JBeam part made from scratch

21 Sep 15:30
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  • Fixed exporting JBeam part made from scratch

v0.1.1 Fixed lag with many other meshes imported

20 Sep 19:15
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  • Fixed lag when you had many other meshes imported