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Adjust hitwindows to be slightly more lenient
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Closes #12
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swoolcock committed Jun 7, 2020
1 parent deb896b commit 71eab01
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions osu.Game.Rulesets.Rush/Scoring/RushHitWindows.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@ public class RushHitWindows : HitWindows
{
protected override DifficultyRange[] GetRanges() => new[]
{
new DifficultyRange(HitResult.Perfect, 22.4D, 19.4D, 13.9D),
new DifficultyRange(HitResult.Great, 127, 112, 97),
new DifficultyRange(HitResult.Miss, 188, 173, 158),
new DifficultyRange(HitResult.Perfect, 80, 50, 20),
new DifficultyRange(HitResult.Great, 160, 120, 80),
new DifficultyRange(HitResult.Miss, 200, 180, 160),
};

public override bool IsHitResultAllowed(HitResult result) =>
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