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About The Pull Request
Went to fix one annoying runtime, found more while debugging as it goes.
See changelog or code for what exactly.
Why It's Good For The Game
Fix man good.
Testing Photographs and Procedure
Changelog
🆑
fix: Overmap projectiles should no longer runtime during collisions while in the process of being fired.
fix: Explosions no longer try to throw qdeleting objects.
fix: The admin ghost checking proc no longer cries if it is passed a non-mob.
fix: The ship console references on overmaps now have some slightly more sane reference handling.
/:cl: