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Makes shields hits only spawn one visual (which is actually aligned with the ship) #2681

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merged 2 commits into from
Jul 12, 2024

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Bokkiewokkie
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@Bokkiewokkie Bokkiewokkie commented Jun 8, 2024

About The Pull Request

Title, fixes an age old bug

Why It's Good For The Game

Intended behaviour

Testing Photographs and Procedure

I'm not making a recording for 5 seconds of shield footage sorry
Update: At this point I've tested it so much I did honestly consider making an "Aetherwhisp getting attacked by pirates ASMR" video

Changelog

🆑
fix: Fixed shield sprites leaving doubles when the ship gets hit
/:cl:

@Bokkiewokkie Bokkiewokkie added Fix Overmap This issue or PR is related to overmap interactions Active Test Merge labels Jun 8, 2024
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@Bokkiewokkie Bokkiewokkie merged commit c5326c6 into BeeStation:master Jul 12, 2024
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Pockets-byte pushed a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
Pockets-byte pushed a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
Pockets-byte pushed a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
Pockets-byte pushed a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
Pockets-byte added a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
commit 945041d
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Tue Jul 16 00:15:00 2024 +0000

    Automatic changelog compile [ci skip]

commit 9cb02c5
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Sat Jul 13 22:04:04 2024 +0000

    Automatic changelog compile [ci skip]

commit 939793d
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Sat Jul 13 16:38:11 2024 -0500

    Automatic changelog generation for PR BeeStation#2692 [ci skip]

commit ae25ec5
Author: riquewright <123000630+riquewright@users.noreply.github.com>
Date:   Sat Jul 13 18:37:35 2024 -0300

    Fixes small typo in the NC reminder (BeeStation#2692)

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Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Sat Jul 13 16:37:02 2024 -0500

    Automatic changelog generation for PR BeeStation#2689 [ci skip]

commit 8a2a79d
Author: riquewright <123000630+riquewright@users.noreply.github.com>
Date:   Sat Jul 13 18:36:22 2024 -0300

    Re-adds the basic plasma cutter back into its respective node. (BeeStation#2689)

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Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jul 12 19:03:52 2024 +0000

    Automatic changelog compile [ci skip]

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Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jul 12 13:13:22 2024 -0500

    Automatic changelog generation for PR BeeStation#2678 [ci skip]

commit 5408a33
Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jul 12 20:12:43 2024 +0200

    Only /overmaps are passed to after_enter() (BeeStation#2678)

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Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jul 12 13:12:12 2024 -0500

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Date:   Fri Jul 12 13:11:57 2024 -0500

    Automatic changelog generation for PR BeeStation#2676 [ci skip]

commit f3bbe83
Author: Kenionatus <kenionatus@techie.com>
Date:   Fri Jul 12 20:11:33 2024 +0200

    Sort projectiles fx.dm better (BeeStation#2675)

commit 08f874b
Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jul 12 20:10:55 2024 +0200

    Improves a little bit of cursed weapon code (BeeStation#2676)

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Date:   Fri Jul 12 18:05:04 2024 +0000

    Automatic changelog compile [ci skip]

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Date:   Fri Jul 12 13:00:46 2024 -0500

    Automatic changelog generation for PR BeeStation#2681 [ci skip]

commit c5326c6
Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jul 12 20:00:09 2024 +0200

    Makes shields hits only spawn one visual (which is actually aligned with the ship) (BeeStation#2681)

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Date:   Fri Jul 12 17:04:00 2024 +0000

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Date:   Fri Jul 12 11:54:55 2024 -0500

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Date:   Fri Jul 12 10:54:19 2024 -0600

    adds a playable solgov fighter, and a fighter lasercannon  (BeeStation#2671)

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Date:   Fri Jul 12 11:52:43 2024 -0500

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Date:   Fri Jul 12 10:52:00 2024 -0600

    Adds a solgov variant of the squad vendor (BeeStation#2669)

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Date:   Fri Jul 5 15:15:36 2024 -0600

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commit 2b48323
Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jun 28 20:50:39 2024 +0200

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commit 879aea1
Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 21 23:49:26 2024 +0200

    Updates the armour pumps to account for lag properly (BeeStation#2668)

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Date:   Fri Jun 21 16:48:40 2024 -0500

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commit 501304d
Author: SerynEngi <75588150+SerynEngi@users.noreply.github.com>
Date:   Fri Jun 21 14:48:04 2024 -0700

    Atlas Armor Alterations (BeeStation#2661)

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Date:   Fri Jun 21 16:46:25 2024 -0500

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Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 21 23:45:49 2024 +0200

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Date:   Fri Jun 14 22:23:33 2024 +0200

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commit a6a4a7c
Author: IndusRobot <whiz_kid10@yahoo.com>
Date:   Fri Jun 14 14:21:17 2024 -0600

    Fixes Shells are not appropriately handling the presence of powder bags. (BeeStation#2659)

commit 01caa93
Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 14 22:21:05 2024 +0200

    Adds the ability to (de)construct pool ladders (BeeStation#2660)

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commit 57cd724
Author: IndusRobot <whiz_kid10@yahoo.com>
Date:   Fri Jun 14 14:19:21 2024 -0600

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Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 14 22:18:48 2024 +0200

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Date:   Fri Jun 14 19:04:57 2024 +0000

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commit cf293ae
Author: BlueHNT <79374236+BlueHNT@users.noreply.github.com>
Date:   Fri Jun 14 20:29:29 2024 +0200

    Updates forgotten armor values and syndicate armor stacking during boarding (BeeStation#2638)

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Date:   Fri Jun 14 13:23:36 2024 -0500

    Automatic changelog generation for PR BeeStation#2646 [ci skip]

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Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jun 14 20:22:52 2024 +0200

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Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 16:04:03 2024 +0000

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Pockets-byte pushed a commit to Pockets-byte/NSV13 that referenced this pull request Jul 18, 2024
help

Co-Authored-By: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Co-Authored-By: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

test

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Date:   Sat Jul 13 16:38:11 2024 -0500

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Author: riquewright <123000630+riquewright@users.noreply.github.com>
Date:   Sat Jul 13 18:37:35 2024 -0300

    Fixes small typo in the NC reminder (BeeStation#2692)

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Date:   Sat Jul 13 16:37:02 2024 -0500

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Date:   Sat Jul 13 18:36:22 2024 -0300

    Re-adds the basic plasma cutter back into its respective node. (BeeStation#2689)

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Date:   Fri Jul 12 19:03:52 2024 +0000

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Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jul 12 20:12:43 2024 +0200

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    Automatic changelog generation for PR BeeStation#2676 [ci skip]

commit f3bbe83
Author: Kenionatus <kenionatus@techie.com>
Date:   Fri Jul 12 20:11:33 2024 +0200

    Sort projectiles fx.dm better (BeeStation#2675)

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Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jul 12 20:10:55 2024 +0200

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commit c5326c6
Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jul 12 20:00:09 2024 +0200

    Makes shields hits only spawn one visual (which is actually aligned with the ship) (BeeStation#2681)

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Date:   Fri Jul 12 17:04:00 2024 +0000

    Automatic changelog compile [ci skip]

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Date:   Fri Jul 12 11:54:55 2024 -0500

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Date:   Fri Jul 12 10:54:19 2024 -0600

    adds a playable solgov fighter, and a fighter lasercannon  (BeeStation#2671)

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Date:   Fri Jul 12 11:52:43 2024 -0500

    Automatic changelog generation for PR BeeStation#2669 [ci skip]

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Date:   Fri Jul 12 10:52:00 2024 -0600

    Adds a solgov variant of the squad vendor (BeeStation#2669)

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Date:   Fri Jun 28 20:50:39 2024 +0200

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Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 21 23:49:26 2024 +0200

    Updates the armour pumps to account for lag properly (BeeStation#2668)

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Date:   Fri Jun 21 14:48:04 2024 -0700

    Atlas Armor Alterations (BeeStation#2661)

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Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 21 23:45:49 2024 +0200

    Properly registers small craft in overmap ships and fixes sscrit explosions (BeeStation#2653)

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    Even more Atlas Mapping Fixes (BeeStation#2665)

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Author: IndusRobot <whiz_kid10@yahoo.com>
Date:   Fri Jun 14 14:21:17 2024 -0600

    Fixes Shells are not appropriately handling the presence of powder bags. (BeeStation#2659)

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Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 14 22:21:05 2024 +0200

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commit 0681152
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 15:20:01 2024 -0500

    Automatic changelog generation for PR BeeStation#2657 [ci skip]

commit 9657baf
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 15:19:26 2024 -0500

    Automatic changelog generation for PR BeeStation#2658 [ci skip]

commit 57cd724
Author: IndusRobot <whiz_kid10@yahoo.com>
Date:   Fri Jun 14 14:19:21 2024 -0600

    Fixes borgs duplicating ammunition with the munition clamp upgrade (BeeStation#2657)

commit 37579a6
Author: Bokkiewokkie <43698041+Bokkiewokkie@users.noreply.github.com>
Date:   Fri Jun 14 22:18:48 2024 +0200

    Fixes some Engineering design issues and Hangar airlocks on Gladius (BeeStation#2658)

commit 0c4a4ff
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 19:04:57 2024 +0000

    Automatic changelog compile [ci skip]

commit cf293ae
Author: BlueHNT <79374236+BlueHNT@users.noreply.github.com>
Date:   Fri Jun 14 20:29:29 2024 +0200

    Updates forgotten armor values and syndicate armor stacking during boarding (BeeStation#2638)

commit 4a8b53a
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 13:23:36 2024 -0500

    Automatic changelog generation for PR BeeStation#2646 [ci skip]

commit d067eee
Author: DeltaFire <46569814+DeltaFire15@users.noreply.github.com>
Date:   Fri Jun 14 20:22:52 2024 +0200

    Adds digitigrade robotic legs (BeeStation#2646)

commit afe5367
Author: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date:   Fri Jun 14 16:04:03 2024 +0000

    Automatic changelog compile [ci skip]

Revert "Squashed commit of the following:"

This reverts commit 57ff137.

Revert "test"

This reverts commit 0ee8584.

Revert "I don't know what I'm doing"

This reverts commit 197c80d.
@Bokkiewokkie Bokkiewokkie deleted the shields branch August 23, 2024 15:49
IndusRobot pushed a commit to IndusRobot/NSV13 that referenced this pull request Dec 16, 2024
IndusRobot pushed a commit to IndusRobot/NSV13 that referenced this pull request Dec 16, 2024
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