Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Port remapping issue #724

Closed
facontidavide opened this issue Dec 18, 2023 · 1 comment
Closed

Port remapping issue #724

facontidavide opened this issue Dec 18, 2023 · 1 comment
Assignees

Comments

@facontidavide
Copy link
Collaborator

From here: ros-navigation/navigation2#4004

TEST(SubTree, SubtreePlusNav2Fails)
{
  static const char* xml_text = R"(
<root main_tree_to_execute="Tree1">

<BehaviorTree ID="Tree1">
  <Sequence>
    <SubTreePlus ID="Tree2" ros_node="{ros_node}"/>
  </Sequence>
</BehaviorTree>

<BehaviorTree ID="Tree2">
    <SubTreePlus ID="Tree3" ros_node="{ros_node}"/>
</BehaviorTree>

<BehaviorTree ID="Tree3">
    <SubTreePlus ID="Talker" ros_node="{ros_node}"/>
</BehaviorTree>

<BehaviorTree ID="Talker">
  <Sequence>
    <NaughtyNav2Node/>
  </Sequence>
</BehaviorTree>

</root>)";

  BehaviorTreeFactory factory;
  factory.registerNodeType<NaughtyNav2Node>("NaughtyNav2Node");

  auto blackboard = BT::Blackboard::create();
  blackboard->set<std::string>("ros_node", "nav2_shouldnt_do_this");

  EXPECT_THROW(factory.createTreeFromText(xml_text, blackboard), RuntimeError);
}

TEST(SubTree, SubtreePlusNav2Works)
{
  static const char* xml_text = R"(
<root main_tree_to_execute="Tree1">

<BehaviorTree ID="Tree1">
  <Sequence>
    <SubTreePlus ID="Tree2" ros_node="{ros_node}"/>
  </Sequence>
</BehaviorTree>

<BehaviorTree ID="Tree2">
    <SubTreePlus ID="Tree3" ros_node="{ros_node}"/>
</BehaviorTree>

<BehaviorTree ID="Tree3">
    <SubTreePlus ID="Talker" ros_node="{ros_node}"/>
</BehaviorTree>

<BehaviorTree ID="Talker">
  <Sequence>
    <SaySomething message="{ros_node}" />
    <NaughtyNav2Node/>
  </Sequence>
</BehaviorTree>

</root>)";

  BehaviorTreeFactory factory;
  factory.registerNodeType<DummyNodes::SaySomething>("SaySomething");
  factory.registerNodeType<NaughtyNav2Node>("NaughtyNav2Node");

  auto blackboard = BT::Blackboard::create();
  blackboard->set<std::string>("ros_node", "nav2_shouldnt_do_this");

  Tree tree = factory.createTreeFromText(xml_text, blackboard);

  auto ret = tree.tickRoot();
  ASSERT_EQ(ret, NodeStatus::SUCCESS);
}

TEST(SubTree, SubtreeNav2Fails)
{
  static const char* xml_text = R"(
<root main_tree_to_execute="Tree1">

<BehaviorTree ID="Tree1">
  <Sequence>
    <SubTree ID="Tree2" ros_node="ros_node"/>
  </Sequence>
</BehaviorTree>

<BehaviorTree ID="Tree2">
    <SubTree ID="Tree3" ros_node="ros_node"/>
</BehaviorTree>

<BehaviorTree ID="Tree3">
    <SubTree ID="Talker" ros_node="ros_node"/>
</BehaviorTree>

<BehaviorTree ID="Talker">
  <Sequence>
    <NaughtyNav2Node/>
  </Sequence>
</BehaviorTree>

</root>)";

  BehaviorTreeFactory factory;
  factory.registerNodeType<NaughtyNav2Node>("NaughtyNav2Node");

  auto blackboard = BT::Blackboard::create();
  blackboard->set<std::string>("ros_node", "nav2_shouldnt_do_this");

  EXPECT_THROW(factory.createTreeFromText(xml_text, blackboard), RuntimeError);
}

TEST(SubTree, SubtreeNav2Works)
{
  static const char* xml_text = R"(
<root main_tree_to_execute="Tree1">

<BehaviorTree ID="Tree1">
  <Sequence>
    <SubTree ID="Tree2" ros_node="ros_node"/>
  </Sequence>
</BehaviorTree>

<BehaviorTree ID="Tree2">
    <SubTree ID="Tree3" ros_node="ros_node"/>
</BehaviorTree>

<BehaviorTree ID="Tree3">
    <SubTree ID="Talker" ros_node="ros_node"/>
</BehaviorTree>

<BehaviorTree ID="Talker">
  <Sequence>
    <SaySomething message="{ros_node}" />
    <NaughtyNav2Node/>
  </Sequence>
</BehaviorTree>

</root>)";

  BehaviorTreeFactory factory;
  factory.registerNodeType<DummyNodes::SaySomething>("SaySomething");
  factory.registerNodeType<NaughtyNav2Node>("NaughtyNav2Node");

  auto blackboard = BT::Blackboard::create();
  blackboard->set<std::string>("ros_node", "nav2_shouldnt_do_this");

  Tree tree = factory.createTreeFromText(xml_text, blackboard);

  auto ret = tree.tickRoot();
  ASSERT_EQ(ret, NodeStatus::SUCCESS);
}
@facontidavide
Copy link
Collaborator Author

Fixed and new tag 3.8.6

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant