Releases
0.47.05-r1
Installation instructions
Download and extract Dwarf Fortress 0.47.05 .
Windows (32-bit ) - Linux (32-bit ) - Mac OS X (32-bit )
Install DFHack 0.47.05-r1 .
Place the df-ai.plug.*
file in hack/plugins
.
Extract the df-ai-blueprints
folder from df-ai-assets.zip
into the Dwarf Fortress root (the same folder as hack
and dfhack-config
).
If there is a df-ai-blueprints
folder from a previous version of df-ai, remove it first.
df-ai-assets.zip
can be found in the list of files above.
Optional: Add the corresponding version of weblegends to enable the df-ai web interface.
Enter enable df-ai
into the DFHack console.
Changes since the previous version
Disabling the camera now remembers what unit or item you were following.
Fixed a crash related to lockstep mode on Windows.
If the manager does not have an office, chairs will be queued directly at the workshop.
Manager orders are no longer queued for tiny changes in amount.
Outdoor gathering zones are now hidden from view.
Sheriff will not be assigned until there is a jail.
The AI buys animals from traders.
The AI can free caged citizens and pets using a lever.
The AI prioritizes important jobs, like preparing food or drinks when stocks are low.
Military
Added the ability to craft wooden ammo.
Squad orders to attack enemies who have left the map are now cancelled.
The AI no longer attacks non-hostile undead.
The AI will now make weapons if there are not enough picks but also no metal to make picks with.
Floor Plan
Added an area at the start of the fortress with some necessities to reduce startup time.
Added cage traps to the fortress entrance.
Fixed a case where irrigating a farm plot would never stop.
Fixed miners waiting for trees to be cut down in pastures.
Fixed nest boxes not being built. Fertile eggs in nest boxes are automatically forbidden.
Improved pathfinding for mining and cavern outposts. The AI now builds a small structure to start these projects.
Optimized stockpile configuration to take fewer button presses.
Removed dining halls from the blueprint. Dwarves now eat at the tavern.
Reorganized construction priorities in the generic01 plan.
Rooms are now ordered by distance from the fortress entrance.
Rooms can now count as multiple other rooms, such as the new dormitory room.
Rooms with a required value are now monitored and decorated.
Staircases are now simplified to only go in one direction if there is nothing on the other side.
You can’t perform that action at this time.