A Stardew Valley mod - Spawn any monster you want, anywhere you want!
- Install the latest version of SMAPI.
- Download this mod and unzip it into
Stardew Valley/Mods
. - Run the game using SMAPI.
Use the configurable hotkey (default: P
) to open the monster selection menu.
The mod adds some commands:
command | description |
---|---|
monster_menu | Opens the monster selection menu. |
monster_list | Prints a list of available monsters. |
monster_spawn "Name" [positionX] [positionY] [amount] |
Spawns <amount> monsters at given (or at the Farmer's) coordinates. Exclude the brackets. |
farmer_position | Prints your current position for use with the monster_spawn command. |
remove_prismatic_jelly | Removes all Prismatic Jelly from your inventory. |
Installing stable releases from Nexus Mods is recommended for most users. If you really want to compile the mod yourself, read on.
This mod uses the crossplatform build config so it can be built on Linux, Mac, and Windows without changes. See the build config documentation for troubleshooting.
To compile a mod and add it to your game's Mods
directory:
- Rebuild the project in Visual Studio or MonoDevelop. This will compile the code and package it into the mod directory.
- Launch the project with debugging. This will start the game through SMAPI and attach the Visual Studio debugger.
To package a mod for release:
- Switch to
Release
build configuration. - Recompile the mod per the previous section.
- Upload the generated
bin/Release/<mod name>-<version>.zip
file from the project folder.