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Reorganization #10
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Reorganization #10
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made world modular improved how ticking works for world and players removed server, since world stores dungeon now
allow entities to not have metadata (won't be sent to client)
re-implemented how blocks restored after breaking them
haste and night vision are given to the player every 200 ticks
made a builder for sized string (sized string mut)
added (unfinished) hyperion item
…update_rotation functions
players now have their own PlayerMetadata
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Reorganized the project to be modular.
This cleans up the mess inside main.rs, where all the ticking for the server, world, entities and players would happen.
Entities also received a minor rework.
Minor changes include: