drivers/glrend/shader: don't call glObjectLabel() until an object's b… #465
Job | Run time |
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32s | |
35s | |
57s | |
1m 55s | |
1m 3s | |
1m 15s | |
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1m 10s | |
3m 17s | |
2m 41s | |
14m 39s |
Job | Run time |
---|---|
32s | |
35s | |
57s | |
1m 55s | |
1m 3s | |
1m 15s | |
1m 14s | |
1m 10s | |
3m 17s | |
2m 41s | |
14m 39s |