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Added stereo 3D streaming support #148

Merged
merged 7 commits into from
Feb 17, 2017
Merged

Added stereo 3D streaming support #148

merged 7 commits into from
Feb 17, 2017

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rdumusc
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@rdumusc rdumusc commented Feb 3, 2017

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@eile
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eile commented Feb 4, 2017

Imo needs a spec.md

@rdumusc
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rdumusc commented Feb 6, 2017

Right, should be documented better, working on it.


deflect::ImageWrapper rightImage( data, width, height, deflect::RGBA );
rightImage.view = deflect::View::RIGHT_EYE;
deflectStream->send( rightImage ) && deflectStream->finishFrame();
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I would expect only one finishFrame finishing all eye passes.

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OK, this could also be supported without side effects I think. I can give it a try.

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implemented in CR#1

@rdumusc rdumusc force-pushed the stereo branch 2 times, most recently from 1a44d9c to 8ecdd03 Compare February 8, 2017 17:13
Raphael Dumusc added 6 commits February 16, 2017 14:22
Prior to this, the queue of unprocessed segments could grow
indefinitely if one of multiple sources of segments stopped
sending, or if the application stopped requesting frames
(after a JPEG decompression error from a corrupted segment,
for instance).
@rdumusc rdumusc merged commit f9ad032 into BlueBrain:master Feb 17, 2017
@rdumusc rdumusc deleted the stereo branch February 17, 2017 15:44
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3 participants