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* Adding conduit entity models 1 default (not active) conduit model - set as default 1 activated conduit model - not available via current bluemap code, just making asset available once, or if, it becomes detectable. * Adding conduit blockstate Uses model "entity/conduit" by default; has variant for active under "active=true" varriant. * Update conduit.json format update * Update conduit_active.json format update * Update conduit.json * Update conduit.json --------- Co-authored-by: Lukas Rieger <TBlueF@users.noreply.github.com>
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6 changes: 6 additions & 0 deletions
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core/src/main/resourceExtensions/assets/minecraft/blockstates/conduit.json
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{ | ||
"variants": { | ||
"": {"model": "minecraft:entity/conduit"}, | ||
"active=true": {"model": "minecraft:entity/conduit_active"} | ||
} | ||
} |
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core/src/main/resourceExtensions/assets/minecraft/models/entity/conduit.json
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{ | ||
"credit": "Made by TyBraniff with Blockbench for Bluemap", | ||
"texture_size": [32, 16], | ||
"textures": { | ||
"0": "entity/conduit/base", | ||
"particle": "entity/conduit/base" | ||
}, | ||
"elements": [ | ||
{ | ||
"from": [5, 5, 5], | ||
"to": [11, 11, 11], | ||
"rotation": {"angle": 0, "axis": "y", "origin": [7, 7, 7]}, | ||
"faces": { | ||
"north": {"uv": [6, 0, 9, 6], "texture": "#0"}, | ||
"east": {"uv": [0, 6, 3, 12], "texture": "#0"}, | ||
"south": {"uv": [6, 6, 9, 12], "texture": "#0"}, | ||
"west": {"uv": [3, 6, 6, 12], "texture": "#0"}, | ||
"up": {"uv": [3, 0, 6, 6], "texture": "#0"}, | ||
"down": {"uv": [9, 6, 12, 12], "texture": "#0"} | ||
} | ||
} | ||
] | ||
} |
52 changes: 52 additions & 0 deletions
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core/src/main/resourceExtensions/assets/minecraft/models/entity/conduit_active.json
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{ | ||
"credit": "Made by TyBraniff with Blockbench for Bluemap", | ||
"texture_size": [32, 16], | ||
"textures": { | ||
"1": "entity/conduit/cage", | ||
"2": "entity/conduit/open_eye", | ||
"3": "entity/conduit/wind", | ||
"4": "entity/conduit/wind_vertical" | ||
}, | ||
"elements": [ | ||
{ | ||
"name": "cage", | ||
"from": [4, 4, 4], | ||
"to": [12, 12, 12], | ||
"rotation": {"angle": 0, "axis": "z", "origin": [8, 8, 8]}, | ||
"faces": { | ||
"north": {"uv": [0, 8, 4, 16], "texture": "#1"}, | ||
"east": {"uv": [4, 0, 8, 8], "texture": "#1"}, | ||
"south": {"uv": [8, 8, 12, 16], "texture": "#1"}, | ||
"west": {"uv": [4, 8, 8, 16], "texture": "#1"}, | ||
"up": {"uv": [8, 0, 12, 8], "rotation": 90, "texture": "#1"}, | ||
"down": {"uv": [12, 8, 16, 16], "rotation": 270, "texture": "#1"} | ||
} | ||
}, | ||
{ | ||
"name": "eye", | ||
"from": [5, 5, 8], | ||
"to": [11, 11, 8], | ||
"faces": { | ||
"north": {"uv": [0, 0, 8, 16], "texture": "#2"}, | ||
"east": {"uv": [0, 0, 0, 8], "texture": "#missing"}, | ||
"south": {"uv": [0, 0, 8, 16], "texture": "#2"}, | ||
"west": {"uv": [0, 0, 0, 8], "texture": "#missing"}, | ||
"up": {"uv": [0, 0, 4, 0], "texture": "#missing"}, | ||
"down": {"uv": [0, 0, 4, 0], "texture": "#missing"} | ||
} | ||
}, | ||
{ | ||
"name": "wind", | ||
"from": [0, 0, 0], | ||
"to": [16, 16, 16], | ||
"faces": { | ||
"north": {"uv": [0, 8, 4, 16], "texture": "#3"}, | ||
"east": {"uv": [4, 16, 8, 8], "rotation": 90, "texture": "#4"}, | ||
"south": {"uv": [12, 8, 16, 16], "texture": "#3"}, | ||
"west": {"uv": [4, 8, 12, 16], "texture": "#3"}, | ||
"up": {"uv": [0, 16, 4, 8], "texture": "#4"}, | ||
"down": {"uv": [12, 8, 8, 16], "texture": "#4"} | ||
} | ||
} | ||
] | ||
} |