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Added strong name to assembly
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BlueRaja committed Feb 27, 2021
1 parent 4ff1cc5 commit cdd7e25
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Showing 16 changed files with 49 additions and 5 deletions.
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Expand Up @@ -17,6 +17,9 @@
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
<Deterministic>true</Deterministic>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
<DelaySign>false</DelaySign>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
Expand All @@ -35,7 +38,7 @@
<Compile Include="..\Priority Queue\StablePriorityQueueNode.cs" Link="StablePriorityQueueNode.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All"/>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All" />
</ItemGroup>

</Project>
Binary file added Priority Queue Net Standard/Priority Queue.snk
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7 changes: 7 additions & 0 deletions Priority Queue PCL/Priority Queue PCL.csproj
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Expand Up @@ -34,8 +34,15 @@
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\PriorityQueue.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
<None Include="Priority Queue.snk" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\Priority Queue\FastPriorityQueue.cs">
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Binary file added Priority Queue PCL/Priority Queue.snk
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2 changes: 1 addition & 1 deletion Priority Queue PCL/Properties/AssemblyInfo.cs
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Expand Up @@ -15,7 +15,7 @@
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: InternalsVisibleToAttribute("Priority Queue Tests")]
[assembly: InternalsVisibleTo("Priority Queue Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100794a91e4cf03eda7c3406cbc7247bdae9f498905b805173bbd3bb97613cb2afa69311aef40119245618d08a9c84edae6b545795f2b8dc81a9ed2f70598e341b4a67d9e96fe23dfa80f61db1dd47cb2d58992c2cd3dc8d6f4744aeda94c21c018d5e63e1cc9ff5ded1030e9b092315e00c04391429bc311e4f2597114cee1efae")]

// Version information for an assembly consists of the following four values:
//
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7 changes: 7 additions & 0 deletions Priority Queue Tests/Priority Queue Tests.csproj
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Expand Up @@ -33,6 +33,12 @@
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.core, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
<HintPath>..\packages\NUnitTestAdapter.WithFramework.2.0.0\lib\nunit.core.dll</HintPath>
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</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="Priority Queue.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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9 changes: 9 additions & 0 deletions Priority Queue Unity Full/Priority Queue Unity Full.csproj
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Expand Up @@ -31,6 +31,12 @@
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\PriorityQueue.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
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</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Priority Queue.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
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2 changes: 1 addition & 1 deletion Priority Queue Unity Full/Properties/AssemblyInfo.cs
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Expand Up @@ -14,7 +14,7 @@
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: InternalsVisibleToAttribute("Priority Queue Tests")]
[assembly: InternalsVisibleTo("Priority Queue Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100794a91e4cf03eda7c3406cbc7247bdae9f498905b805173bbd3bb97613cb2afa69311aef40119245618d08a9c84edae6b545795f2b8dc81a9ed2f70598e341b4a67d9e96fe23dfa80f61db1dd47cb2d58992c2cd3dc8d6f4744aeda94c21c018d5e63e1cc9ff5ded1030e9b092315e00c04391429bc311e4f2597114cee1efae")]

// Version information for an assembly consists of the following four values:
//
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Expand Up @@ -31,6 +31,12 @@
<WarningLevel>4</WarningLevel>
<DocumentationFile>bin\Release\PriorityQueue.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
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</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Priority Queue.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
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Binary file added Priority Queue Unity Subset/Priority Queue.snk
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2 changes: 1 addition & 1 deletion Priority Queue Unity Subset/Properties/AssemblyInfo.cs
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Expand Up @@ -14,7 +14,7 @@
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: InternalsVisibleToAttribute("Priority Queue Tests")]
[assembly: InternalsVisibleTo("Priority Queue Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100794a91e4cf03eda7c3406cbc7247bdae9f498905b805173bbd3bb97613cb2afa69311aef40119245618d08a9c84edae6b545795f2b8dc81a9ed2f70598e341b4a67d9e96fe23dfa80f61db1dd47cb2d58992c2cd3dc8d6f4744aeda94c21c018d5e63e1cc9ff5ded1030e9b092315e00c04391429bc311e4f2597114cee1efae")]

// Version information for an assembly consists of the following four values:
//
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9 changes: 9 additions & 0 deletions Priority Queue/Priority Queue.csproj
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Expand Up @@ -61,6 +61,12 @@
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<DocumentationFile>bin\Release\net20\PriorityQueue.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>true</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>Priority Queue.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
Expand All @@ -78,6 +84,9 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SimplePriorityQueue.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Priority Queue.snk" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
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2 changes: 1 addition & 1 deletion Priority Queue/Properties/AssemblyInfo.cs
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Expand Up @@ -22,7 +22,7 @@
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3eee6b54-af8a-494b-9121-3d46ed09a58b")]

[assembly: InternalsVisibleToAttribute("Priority Queue Tests")]
[assembly: InternalsVisibleTo("Priority Queue Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100794a91e4cf03eda7c3406cbc7247bdae9f498905b805173bbd3bb97613cb2afa69311aef40119245618d08a9c84edae6b545795f2b8dc81a9ed2f70598e341b4a67d9e96fe23dfa80f61db1dd47cb2d58992c2cd3dc8d6f4744aeda94c21c018d5e63e1cc9ff5ded1030e9b092315e00c04391429bc311e4f2597114cee1efae")]

// Version information for an assembly consists of the following four values:
//
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