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Re-Ports Hestia to Bay12 | Vesta Code Bungle
* #VESTA.BAY# FULL PORT Some small polishes are comming. Todo: Add the neural lace backup into the rejuvenate admin verb. Add 4 custom cultures. And thats pretty much it. * Adds r4iser-PR-3 changelogs # Conflicts: # baystation12.dme # code/__defines/chemistry.dm # code/__defines/culture.dm # code/__defines/guns.dm # code/__defines/mobs.dm # code/_helpers/cmp.dm # code/_helpers/global_access.dm # code/controllers/communications.dm # code/controllers/configuration.dm # code/game/dna/dna2.dm # code/game/gamemodes/changeling/changeling_powers.dm # code/modules/client/preference_setup/general/02_body.dm # code/modules/mob/living/carbon/brain/brain.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/examine.dm # code/modules/mob/living/carbon/human/human.dm # code/modules/mob/living/carbon/human/update_icons.dm # code/modules/mob/new_player/login.dm # code/modules/organs/external/_external_icons.dm # code/modules/organs/external/head.dm # code/modules/reagents/Chemistry-Reagents.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm # code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Other.dm # code/modules/reagents/Chemistry-Recipes.dm # code/modules/species/station/station.dm # code/modules/surgery/organs_internal.dm # config/example/config.txt # html/changelogs/.all_changelog.yml # icons/mob/onmob/items/lefthand_guns.dmi # icons/mob/onmob/items/righthand_guns.dmi # icons/mob/onmob/onmob_rig_back.dmi # maps/away/skrellscoutship/skrellscoutship_revamp.dmm # maps/torch/icons/assignment_hud.dmi # maps/torch/icons/obj/obj_head_solgov.dmi # maps/torch/icons/obj/obj_suit_solgov.dmi # maps/torch/job/torch_jobs.dm # maps/torch/loadout/_defines.dm # maps/torch/torch2_deck4.dmm # maps/torch/torch3_deck3.dmm # scripts/install-spaceman-dmm.sh # test/check-paths.sh # test/run-test.sh
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