DISCONTINUATION OF PROJECT.
This project will no longer be maintained by Intel.
This project has been identified as having known security escapes.
Intel has ceased development and contributions including, but not limited to, maintenance, bug fixes, new releases, or updates, to this project.
Intel no longer accepts patches to this project. DISCONTINUATION OF PROJECT.
This project will no longer be maintained by Intel.
This project has been identified as having known security escapes.
Intel has ceased development and contributions including, but not limited to, maintenance, bug fixes, new releases, or updates, to this project.
Intel no longer accepts patches to this project.
Board asset editor for use with board-explorer
First, make sure you have the Polymer CLI installed.
git clone https://github.com/board-explorer/board-editor
cd board-editor
bower install
./build.sh
polymer serve
./build.sh
This will create a build/
folder with bundled/
and unbundled/
sub-folders
containing a bundled (Vulcanized) and unbundled builds, both run through HTML,
CSS, and JS optimizers.
You can serve the built versions by giving polymer serve
a folder to serve
from:
polymer serve build/default
To deploy the application, you can use the build.sh
script:
./build.sh
The above will build a minified and bundled version of the application in
/build/default
. If you want to host the project from a webroot different
than $(basename ($pwd))/build/default
you can set the BASE environment
variable:
BASE=/board-editor ./build.sh
With the above, you can then host the contents of build/default from a webroot of /board-editor/.
BASE=/board-editor/ ./build.sh
./publish.sh
polymer test
Your application is already set up to be tested via web-component-tester. Run
polymer test
to run your application's test suite locally.