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Releases: Br00ty/ooa_brooty

Oracle of Ages Map Tracker

05 Dec 02:21
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  • Fix autotracking of locations
  • Add Lynna Village Shooting Gallery

Oracle of Ages Map Tracker

01 Dec 01:28
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so many old changes i forget alot so lets see

  • added advanced shop toggle
  • added auto tracking of more settings through slot data
  • added a button for when a player has found maku path, even tho it doesnt do a lot right now and what i really want it to do, but it does do some logic
  • i guess i added required slates with this update?
  • changed broadcast view/item grid a bit i guess
  • theres probably more, and im sure people will point shit out lmao

Oracle of Ages Map Tracker

16 Sep 00:52
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  • fix some autotracking shenanigans
  • removed old testing branch variant
  • made bomb progressive
    • fixed treasure seeking goron logic

Oracle of Ages Map Tracker

14 Sep 17:51
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  • made maku path a dungeon with its own tab
  • added maku path as an entrance for dungeon shuffle
  • fixed autotracking on things
  • super early beginning of Medium logic
  • some quick logic fixes
  • do some last minute maku path logic fixes

Oracle of Ages Map Tracker

09 Sep 18:14
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  • fixed autotracking for nuun highlands cave
  • shifted id's for new item "zora kings potion"
  • adjusted goron sword logic further
  • fixed crescent island logic

Oracle of Ages Map Tracker

08 Sep 22:41
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  • added Required Essence and logic autotracking (still currently only Basic and Hard (mostly))
  • fixed big goron sword so it acts like the sword it is smh

Oracle of Ages Map Tracker

08 Sep 18:06
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  • adjusted some d3 logic
  • fixed zora king logic lol

Oracle of Ages Map Tracker

08 Sep 16:15
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  • fixed middle man location

  • seperated tuni nuts

  • removed tokay market for now until its implemented

  • view last builds patch notes for known current 'issues'

Oracle of Ages Map Tracker

08 Sep 15:02
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  • First integration for AP compatibility
  • things will probably break lmaoo
  • known things as of this exact moment:
    • Required Essence autotracking is not implemented yet, will be implemented next release
    • Seed Trees are not tracked at this time as well
    • no choice to hide advance shop atm
    • the Nuun Highlands check will not be autotracked. in a very soon release
    • only basic and hard logic atm
    • i have suspicions but no confirmations of other bugs yet
  • changed all names to match AP names
  • adjusted logic
  • added to item grid
  • added a trade tracker

Oracle of Ages Map Tracker (Cross-Items)

23 Dec 17:38
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  • Made variant for the new Testing branch of the randomizer
    • Shooter minigame now requires Seed Shooter or Hyper Slingshot
    • Other small testing branch differences
  • Fixed a few logic issues