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Fundamentals of C#. Compilation and debugging of the C# applications. Design of visual interfaces with user controls. Variables, data types, arrays, and lists. Decision and control structures. User-defined methods. Text processing. Object-oriented programming. Database connection and CRUD operations. Game programing in Unity with C#.

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Bradshard/CEIT-310-Visual-C--Programming-For-Educators

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CEIT-310-VISUAL-C-PROGRAMMING-FOR-EDUCATORS

  1. Fundamentals of C#. Compilation and debugging of the C# applications.
  2. Compilation and debugging of the C# applications. Design of visual interfaces with user controls.
  3. Design of visual interfaces with user controls.
  4. Variables, data types, arrays, and lists.
  5. Decision and control structures.
  6. User-defined methods.
  7. Text processing. Object-oriented programming.
  8. Database connection and CRUD operations. Connecting to SQL databases, Adding and deleting database records, LINQ expressions.
  9. Game programing in Unity with C#.

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Fundamentals of C#. Compilation and debugging of the C# applications. Design of visual interfaces with user controls. Variables, data types, arrays, and lists. Decision and control structures. User-defined methods. Text processing. Object-oriented programming. Database connection and CRUD operations. Game programing in Unity with C#.

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