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Add Facewear Randomization #1201
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Co-Authored-By: commy2 <commy-2@gmx.de>
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disableRandomization
mission config check with a findIf loop
Tested working with the following config: CBA_facewearList[] = {
"", 0.5,
"G_Shades_Black", 0.25,
"G_Shades_Blue", 0.25,
"G_Shades_Green", 0.25,
"G_Shades_Red", 0.25
};
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Wikipage for doc? |
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comment
Co-Authored-By: commy2 <commy-2@gmx.de>
When merged this pull request will:
BIS_fnc_unitHeadgear
but on unit level config.BIS_enableRandomization
variable anddisableRandomization[]
mission config.Integrated from BWMod and modified for better systems support.
Design decisions:
Use vanilla allowedFacewear config entry -> automatically works for all modsOverwriteBIS_fnc_unitHeadgear
instead -> yes/no? feasible? -> would require mods to make sure init EH calls it (likeBIS_fnc_initVehicle
), no need with separate function