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Releases: CCDirectLink/CrossedEyes

v0.5.5

31 Jan 20:23
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Added

  • Added "Moving Block" puzzle entity hint
  • Added "Chest" hints
  • Added hint for the "upgrade field"
  • Added help menu tts support
  • Added full mod multi-language support
  • Added sound glossary help menu

Changed

  • Increased interactable volume slider maximum to 3
  • Fix some entities being falsly treated as interactables (again)

Fixed

  • Fixed crash at entering rhombus dungeon
  • Fixed hints not unfocusing when focused and the filter is changed

v0.5.4

27 Jan 16:15
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Added

  • Added level up tts announcing
  • Added sound glossary
  • Added hints for instant matter objects in Cargo Hold 1

Fixed

  • Added back a nessesery missing container from Cargo Hold 3
  • Fix some entities being falsly treated as interactables

v0.5.3

22 Jan 19:04
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Added

  • Added interactable volume slider
  • Added entity hints volume slider
  • Enemy hint sounds, jump hint sounds, entity hint sounds and hint sounds are now pitched down when they're behind the player
  • Add dash volume slider
  • Added enemy vulnerability multiplier slider (for now only the crab boss is implemented)
  • Make the escape sequence (after defeating the crab boss) a bit easier
  • Add mod auto-update toggle

Changes

  • TTS should now initialize faster

Fixed

  • Fix potential crash on jump
  • Fix deck tutorial target bot not beaing a hint
  • Don't say the map name when it's missing

v0.5.2

15 Jan 13:24
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Added

  • Added TUTORIAL.md to bundle.zip as CROSSEDEYES_MANUAL.md
  • Removed useless clutter (cargo boxes) from early maps to make them easier and less annyoing

Fixes

  • Fixed some tutorial spelling mistakes
  • Unfocus hints when they no longer can be focused
  • Fix possible crash at game load
  • Fixed selected hints bugging out when more than one hint is selected
  • Fix wall, jump hint and hint sound not respecting global sound volume
  • Fix crash at Cargo Ship - Cabins 1

v0.5.1

12 Jan 23:48
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Added

  • Added jump volume slider
  • Added hints for props that lead to higher palces
  • Add wall scan aim mode
  • Automaticly determine NVDA text speed to adjust dialogue beeping sounds
  • Added wall bump volume slider
  • Added destination map on doors and paths
  • Added a simple text tutorial

Changes

  • Footstep volume now also plays if you only collide with walls only slightly
  • Changed hint name from "Teleport Ground" to "Path"

Fixes

  • Fix options menu getting interrupted for after entering while in-game
  • Fix some mod sounds persisting indefinitely
  • Fix aim bounce toggling when entering the quick menu (for some people)
  • Fix wall bumping not working on diagonal walls
  • Fix wall sounds glitching on corners
  • Fix wall sounds beaing slightly behind when the player is moving
  • Fix L1 not selecting a hint on analysis screen entry

v0.5.0

06 Jan 19:08
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Added

  • Added a ball bounce predition system

Changes

  • Up/down sounds now don't require a jump to trigger
  • Limit uploaded game log size to 3000 lines
  • Add delay to game log upload
  • Enemy level has been moved to the R2 description

Fixes

  • Wall and jump hint sounds are not on anymore when the player is floating
  • Fixed enemies emmiting sounds after death
  • Deactive toggled hints when the entity is killed
  • Fix gradual game slowdown
  • Fixed NVDA plugn?? (maybe)

v0.4.9

29 Dec 18:53
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Added

  • Added in game settings to the F4 log
  • Add volume sliders for walls, jump hints and hints
  • Make the language selection a list instead of a 2x3 grid

Fixes

  • Hint selection in the analysis screen should no longer spam selections
  • Sound of hitting enemies is now always consistent

v0.4.8

27 Dec 23:27
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Added

  • Announce mod version on startup
  • Flag Doors, Teleport Grounds and Teleport Fields as visited after going through them
  • Say 'new' when entering a previously undiscovered map
  • Also upload NVDA log on F4
  • Add enemy hints

Fixes

  • Fixed game slowdowns, freezes and crashed caused by infinite sound handle stacking
  • Fixed NVDA plugin crash

v0.4.7

21 Dec 16:57
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Added

  • Added a note in README about os support and the controller requiremenet
  • Say uploading immediately after pressing the F4 keybinding
  • Add save/load menu tts
  • Added text beeing toggle
  • Announce map name when switching maps

Fixes

  • NVDA addon should correctly install now for all users (hopefully)

v0.4.6

19 Dec 19:22
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Added

  • Press F4 to upload to a pastebin like site and copy the link to clipboard

Fixes

  • Fixed NVDA addon installing and mod auto-updating