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Releases: CCDirectLink/CrossedEyes

v0.6.4

27 Aug 12:04
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Fixed

  • Fix game hard freezes due to NW.js update failures (removed cc-nwjs-manager and cc-record from dependencies)
  • Fix quick menu layout enforcing

v0.6.3

27 Jun 13:46
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Added

  • Added gameplay recording and sending functionality

Changed

  • Moved all mod options from the main options menu to the new mod manager options sub-menu

Fixed

  • Fixed NVDA addon installation on some system configurations

v0.6.3-prerealese.0

21 Jun 15:20
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v0.6.3-prerealese.0 Pre-release
Pre-release

Added

  • Added gameplay recording and sending functionality

Changed

  • Moved all mod options from the main options menu to the new mod manager options sub-menu

Fixed

  • Fixed NVDA addon installation on some system configurations

v0.6.2

27 May 17:17
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Added

  • Announce looping back to the beginning and to the end when navigating through the hints with Gamepad: L1 and Gamepad R1
  • Added Sound Glossary entries for: ball direction changer, ball accelerator and ball decelerator
  • Mapped battles and puzzled up to including rhombus dungeon
  • Added cliff safeguard widget (more info in quick menu help)

Changed

  • Aim analysis, Aim bounce, Wall scan, Announce Y Level are widgets (more info in quick menu help)

v0.6.1

13 May 16:31
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Added

  • Added an aim bounce help entry to the analysis menu
  • Added announcing of CCModManager mod testing status
  • Added an option that disables the player idle animation (on by default)

Changed

  • Renamed the "CrossedEyes" options category to "Functionality" and moved it to the bottom of the list

Fixed

  • Fixed options of some mods (dmitmel tweak pack) not being announced
  • Fixed aim bounce turning on when entering the analysis menu
  • Fixed entity beeping sounds persisting even after their death
  • Fixed unnamed NPC names being announced as MISSING LABEL
  • Fixed aim analysis hint selection persisting when entering the quick menu
  • Fixed hint selecting persisting after the upgrade field in Rhombus Dungeon was used
  • Fixed sound selection persisting after switching categories in the Sound Glossary
  • Made the demo version compatible again

v0.6.0

20 Apr 22:32
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Added

  • Added aim bounce end hint whitelist
  • Added basic inventory menu support
  • Added Y level coordinate announcing (more info in the quick menu help pages)

Changed

  • Also announce the body part in the equipment menu

Fixed

  • Fixed equipment menu items not updating after equipping something new
  • Bump NVDA addon version to the latest available
  • Fixed awful typos all over the place
  • Removed duplicate quick menu analysis help menu entry

v0.5.9

27 Mar 18:27
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Added

  • Added ball changer hint
  • Added hint filtering for battle regions
  • Added puzzle skipping help page

Changed

  • Footstep sounds now play even if not running
  • Puzzle filtering is now called selection filtering
  • Puzzle filtering now only takes effect when the puzzle is not solved

Fixed

  • Fixed map name not getting annouced when switching maps
  • Fixed NVDA addon not working
  • Fixed footstep and wall collision sounds not playing while aiming
  • Fixed character name being repeated after they already said something
  • Fixed hint selection persisting even after the entity dissapeared
  • Fixed custom quick menu buttons not getting annouced

v0.5.8

13 Mar 16:50
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Added

  • Moved mod auto-updating to CCModManager
  • Added CCModManager support (go to the options menu and press Gamepad Y)
  • Added "Button denied" sound to the sound glossary
  • Added equipment menu support
  • Added quick menu item submenu support
  • Added analysis menu help menu
  • Added quick menu help menu
  • Added a mod icon

Fixed

  • Fixed minor punctuation errors at the end of sentences

v0.5.7

06 Feb 12:17
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  • Added a few puzzle elements to sound glossary
  • Added info sign hint
  • Added tutorial popups announcing
  • Added hint filtering to only show the hints relevant to the puzzle
  • Added puzzle skip button to the quick menu

Fixed

  • Fixed auto updater not working (you have to update to this version manually)
  • Mod version should be annouced properly now

v0.5.6

04 Feb 17:42
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Added

  • Announce walking onto hints
  • Added recived item announcing
  • Add "Floating Moving Platform" puzzle entity hint

Fixed

  • Properly center the interactable sound
  • Fix crash at entering rhombus dungeon (again)
  • A lot of cargo boxes were falsly detected as climbable