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Project 4: Ziyu Li #9

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@ziyuli ziyuli commented Oct 17, 2017

pennid: ziyuli
repo: https://github.com/ziyuli/Project4-CUDA-Rasterizer

  • All Basic Graphics Pipeline
    • Vertex Shading
    • Primitive assembly with support for triangles read from buffers of index and vertex data.
    • Rasterization
    • Fragment shading
    • Depth Buffer and Depth Test
    • Lambert and Blinn shading Model
  • Other Features
    • Screen Space Ambient Occlusion (shared memory)
    • Super-Sampling Anti Aliasing
    • Tile-Based Pipeline
    • Back-face Culling (optimized using stream compaction)
    • Display Wire-frame / Points with line width and point size adjustment
    • UV Texture Mapping with Perspective Correction
    • Bilinear Texture Filter
    • Toon Shading (Just for fun, not optimized)

 - Update All Features
 - Update Images
 - Update README
 - Fix image not displace
 - Add more demostrations
 - Add credits and references
 - Fix images
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