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Debug builds of Godot 4.2.2

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@Calinou Calinou released this 22 Aug 21:12
· 1 commit to master since this release
v4.2.2
1aebe1c

Godot editor builds with full debugging information. All Windows and Linux builds below are for the x86_64 architecture. macOS builds are Universal 2 (Apple Silicon and x86_64).

These builds are slower than official releases. Don't use them in production unless absolutely needed.

Note

Since Godot 4.0, headless binaries are no longer provided. Instead, run any engine binary with the --headless command line argument – this works on any platform.