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A rewrite of the base esx_policejob to improve efficiency

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CallumMcKinnonSnell/esx_policejob

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esx_policejob

A re-written, lightweight police job for ESX 1.final that strips away many of the unecessary features that would otherwise be handled by other resources.

Requirements

  • Auto mode
    • [esx_billing]
  • Player management (boss actions, armoury, evidence locker)
    • [esx_addoninventory]
    • [esx_datastore]
    • [esx_society]
  • Third Eye Targeting system
    • [qtarget]

Download & Installation

Manual

  • Download

  • Place inside appropriate directory

  • Add ensure esx_policejob to your appropriate cfg.

  • Check item names in the (very basic and admittedly poorly written) basic kit script at the bottom of server.lua

Room for expansion

  • Add a way for police to clock into training mode, via a police2 job?

CREDIT FOR BASE SCRIPT TO THE ORIGINAL CREATOR AS PER BELOW LICENSE

Legal

License

esx_policejob - police script for ESX

Copyright (C) 2015-2020 Jérémie N'gadi

This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.

This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.

You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.

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