feat: Add Blacksmith crafting and upgrade system #7
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Summary
Adds a complete item crafting/upgrade system to solve the "useless loot" problem with a Loot → Salvage → Improve gameplay loop.
New Commands
!blacksmith!materials!dismantle <item_id>!dismantle all <rarity>!reforge <item_id>!upgrade <item_id>Material Economy
Upgrade Risk System
Files Changed
cogs/blacksmith.py- Complete blacksmith cogclasses/items.py- Addedupgrade_level,effective_*properties,reroll_item()cogs/inventory.py- Display upgrade levels and effective statscogs/help.py- Blacksmith section in helpschema.sql- Material columns (material_scrap,material_dust,material_essence)utils/database.py- Migration for materials + upgrade_levelbot.py- Load blacksmith cogDesign Decisions