Releases: Calvin304/ruffle
Releases · Calvin304/ruffle
Nightly 2022-12-25
core: Remove some manual `Collect` impls Some were completely unused, while others could be replaced with a `#[derive(Collect)]`
Nightly 2022-12-21
build(deps): bump serde_json from 1.0.89 to 1.0.91 Bumps [serde_json](https://github.com/serde-rs/json) from 1.0.89 to 1.0.91. - [Release notes](https://github.com/serde-rs/json/releases) - [Commits](https://github.com/serde-rs/json/compare/v1.0.89...v1.0.91) --- updated-dependencies: - dependency-name: serde_json dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
Nightly 2022-12-19
nightly-2022-12-19 avm2: Stub InteractiveObject.focusRect
Nightly 2022-12-06
nightly-2022-12-06 avm2: Fix indirect event dispatching
Nightly 2022-12-02
nightly-2022-12-02 avm2: implement get and set of displayobject filters (#8623)
Nightly 2022-11-27
nightly-2022-11-27 don't include all the features in chrono to avoid including the vulne…
Nightly 2022-11-25
nightly-2022-11-25 docs: Fix up Twips2D doctests
Nightly 2022-11-24
nightly-2022-11-24 Appease Clippy on nightly
Nightly 2022-11-23
render: Don't use BitmapHandle in tessellator Currently, we rely on ShapeTessellator being able to get a BitmapHandle without a RenderBackend. With the upcoming BitmapData refactor, we will always need a RenderBackend to get a BitmapHandle, which creates borrow-checker issues in ShapeTessellator (which is stored in a RenderBackend). To solve this, we split BitmapSource.bitmap into two methods - BitmapSource.bitmap and BitmapSource.bitmap_handle. ShapeTessellator continues to use BitmapSource.bitmap, and uses the u16 bitmap id instead of a BitmapHandle. The BitmapSource.bitmap_handle method is used inside each render backend to convert the id to a BitmapHandle, avoiding borrow-checker issues.
Nightly 2022-11-19
nightly-2022-11-19 Merge branch 'ruffle-rs:master' into master