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I’m trying to use Cesium for Unity with my own offline 3D Tiles data. When I run the app without an internet connection, I get the following error in the Unity Console:
As soon as I reconnect to the internet, the tileset loads successfully. This makes offline usage impractical, since it appears to still require a connection to Cesium Ion. Is this intended behavior? If not, how can I configure Cesium for Unity to load local tilesets entirely offline?
Environment:
Unity Version: 6000.0.36f1
Cesium for Unity Version: 1.16.0