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Create a trackedTileset property? #7086
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From an API standpoint, I've been wondering if there is confusion between using |
Please discuss with me before moving forward with it...and I also would not consider this a priority now. |
This is related, slightly different, but potentially more useful: being able to zoomTo or flyTo features in 3D Tiles. Use case is described in this forum thread:
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You can now add 3D Tiles through the entity API as of #8580! So you can now do:
Which solves the flyTo and tracking issue presented here. |
Congratulations on closing the issue! I found these Cesium forum links in the comments above: https://groups.google.com/d/msg/cesium-dev/uc1SoWvzBks/gMEGPsScCwAJ If this issue affects any of these threads, please post a comment like the following:
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This just came up on the forum. You can currently set the trackedEntity to a tileset, and the camera will zoom to it but won't stay there.
It sounds like it would be a pretty useful thing to have to be able to track tilesets in the same way as entities. I think it would only need a small tweak to
EntityView.js
. The question is, what would be the cleanest way to do it? RenamingtrackedEntity
to something more general?The text was updated successfully, but these errors were encountered: