Fix RectangleGeometry texture rotation #4725
Merged
+176
−85
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Fixes #2737
Before the texture was being rotated using a texture rotation matrix. This wasn't working because the
RectangleGeometry
is rotated in Cartographic space (so it remains a rectangle in 2D) and using the matrix to rotate the texture coordinates made them no longer line up with the positions.To fix this, I compute the rotated texture coordinates based on the angle difference between the texture coordinate rotation and the rectangle rotation.