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Fix wall negative height #9022
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Fix wall negative height #9022
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08b727d
remove check for wall height <= 0
baothientran 1fcd3e5
calculate the normal for the wall using bottom position instead of su…
baothientran 013817d
add test for negative height wall
baothientran e9966ef
prevent wall has all zero heights
baothientran 42ece5e
cleanup WallGeometry.createGeometry() func
baothientran 04bccab
fix textureCoordinate for wall and some clean up
baothientran 47ebba3
Merge branch 'master' into fix-wall-negative-height
baothientran 943ccb1
add scratch variable back
baothientran 69fff7c
add test for normal, tangent, and bitangent
baothientran 17ee68c
remove initNormalTangentBitangent func
baothientran 62eabf8
recompute normal when seeing corner wall
baothientran 0aee759
Merge branch 'master' into fix-wall-negative-height
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I'm not sure if maximumHeights should always be larger than minimumHeights. This seems to work in the master, so I assume I should test as well