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Fix logic for stretching imagery to the edge of terrain. #970

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merged 4 commits into from
Jul 30, 2013

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kring
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@kring kring commented Jul 20, 2013

It wasn't correctly accounting for non-global imagery. This manifested as artifacts when zoomed out when using the high-res imagery I grabbed for Orange County for the SIGGRAPH demo. This might fix #416, too, but I'm not sure.

It wasn't correctly accounting for non-global imagery.
kring added a commit that referenced this pull request Jul 20, 2013
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pjcozzi commented Jul 21, 2013

This does not fix #416, but everything else looks good. Should we merge it and leave #416 open? I see it is already in the SIGGRAPH branch.

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mramato commented Jul 21, 2013

Looks like something that should have a unit test to me. But I'm not super familiar with this area of the code.

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kring commented Jul 29, 2013

Added unit tests. This is ready for another look. I looked into fixing #416 but it didn't go well and I don't think it's worth much time right now. Let's merge this and keep that one open.

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pjcozzi commented Jul 30, 2013

All good.

pjcozzi added a commit that referenced this pull request Jul 30, 2013
Fix logic for stretching imagery to the edge of terrain.
@pjcozzi pjcozzi merged commit d4d6538 into master Jul 30, 2013
@pjcozzi pjcozzi deleted the fixImageryStretching branch July 30, 2013 00:21
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TileMapServiceImageryProvider extent does not work
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