Update StateTree and implement cache #108
Merged
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Edit: To give more detail, this HamtStateTree struct will be able to used by us as an interim solution until the hamt is built out. The caching part will stay the way it is now after getting and setting an acotor with the hamt is built out though.
How it works is for getting if the actor exists in the cache, it will not query the hamt for the actor, but if not then it will query the hamt and then add it to the cache. For setting, if the cache contains the actor state that is trying to be set it will exit early (why the nested
Ok(())
) and if not then the cache and hamt will be updated