Terra is a top down, 2D, world generator aimed at generating, populating, and exporting realistic worlds based on a multitude of factors.
Terra's perlin noise allows for a multitude of powerful functions. These range from optional fall off maps to controllable octaves, persistance, lacunarity, and pseudorandom seeding.
Base Noise | Fall Off Maps | Controllable Values | Seeds |
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So far, this has been utilized to create perlin noise based height maps!
Raw Noise | Example Height Map |
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GUI |
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