- render quads
- render images
- multiple flushs in a single frame
- render font texts
- push matrices (scale, rotate, translate)
- keyboard and mouse suport (maybe joystick too)
- music and sound with miniaudio
- frame buffers/render targets
- game API for lua (or wren, idk)
- component system (like unity?)
- gui editor for sprites and actors (like GM does)
- attach scripts to actors
-
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Tiny game engine made in C
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Ciencia-Cafe/tinybox
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Tiny game engine made in C
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