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FixMissingNoiseDensityLogic #76

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pcfantasy
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Fix Missing Noise Density Logic bettween TMPE and Vanilla game in RoadAI.SimulationStep

See details in:
#66

@originalfoo
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I assume this takes in to account the noise factor of the road type (and some other part of the game applies tree-based noise reduction)?

@krzychu124 krzychu124 self-requested a review February 13, 2019 19:12
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LGTM

@krzychu124 krzychu124 merged commit fcc34bb into CitiesSkylinesMods:master Feb 13, 2019
@pcfantasy
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@aubergine10

In vanilla code, noiseDensity is a new variable in new version, in old version this variable is not exist and use trafficDensity to caculation addtion noise pollution.

For noise pollution now, it simply like noiseDensity * road type. noiseDensity is related to vehicle type and trafficDensity.

@originalfoo originalfoo added this to the 1.10.16 milestone Feb 14, 2019
@originalfoo originalfoo added the enhancement Improve existing feature label Feb 16, 2019
@originalfoo originalfoo mentioned this pull request Mar 2, 2019
@originalfoo originalfoo added the technical Tasks that need to be performed in order to improve quality and maintainability label Jul 16, 2019
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3 participants