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rusty_engine 4.0.0
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CHANGELOG.md

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<!-- next-header -->
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## [Unreleased] - ReleaseDate
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## [4.0.0] - 2022-01-29
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### BREAKING CHANGES
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- `Game` is now generic over the user-provided game state struct, so the `init!` macro from the short-lived `3.0.0` version has been removed! All you need to do is delete the macro call if you have it.
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[Bevy]: https://bevyengine.org
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<!-- next-url -->
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v3.0.0...HEAD
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v4.0.0...HEAD
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[4.0.0]: https://github.com/CleanCut/rusty_engine/compare/v3.0.0...v4.0.0
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[3.0.0]: https://github.com/CleanCut/rusty_engine/compare/v2.0.1...v3.0.0
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[2.0.1]: https://github.com/CleanCut/rusty_engine/compare/v2.0.0...v2.0.1
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[2.0.0]: https://github.com/CleanCut/rusty_engine/compare/v1.1.4...v2.0.0

Cargo.toml

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[package]
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name = "rusty_engine"
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version = "3.0.0"
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version = "4.0.0"
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description = "Learn Rust with a simple, cross-platform, 2D game engine."
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edition = "2021"
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homepage = "https://github.com/CleanCut/rusty_engine"

README.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "3.0.0"
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rusty_engine = "4.0.0"
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```
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Write your game!

tutorial/src/02-quick-start.md

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- Create a new Rust project and add `rusty_engine` as a dependency (see the [Configuration](05-config.md) page for more details)
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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "3.0.0"
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rusty_engine = "4.0.0"
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```
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- Download the Asset Pack to your project (see the [Asset Pack](10-assets.md) page for more details).
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```shell

tutorial/src/05-config.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "3.0.0"
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rusty_engine = "4.0.0"
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```
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### (Optional) Make `dev` profile act like `release`

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