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Tutorial RecipeMap
youyihj edited this page Feb 4, 2023
·
1 revision
In this page, we will show you how to setup a custom RecipeMap
and add recipes.
Mbd proposes a visual editor for renderer settings. Blueprint Table GUI -> recipe map.
All recipeMaps will be saved in the folder (".minecrafft/config/multiblocked/recipe_map").
One concept needs to know is that machines and RecipeMap
are separate, multiblock and RecipeMap
are many-to-one, that is, different machines can share the same RecipeMap
.
-
RecipeMap ID
: important! It has to be unique. start with a random UUID. - add a new recipe into this recipemap.
- click to select a recipe.
- remove this recipe.
-
uid
:important! It has to be unique. start with a random UUID. - add a new content into selected recipe.
- set the progress texture.
- set the duration of current recipe.
- select a content, click the
X
button to remove the content. -
chance
: probability of consumption/generation during recipe handling. - other Settings of this content.
- You can set the content by JEI dragging.
- Please ensure that your JEI is not in
cheating mode
↓.