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Tutorial RecipeMap

youyihj edited this page Feb 4, 2023 · 1 revision

In this page, we will show you how to setup a custom RecipeMap and add recipes. Mbd proposes a visual editor for renderer settings. Blueprint Table GUI -> recipe map. All recipeMaps will be saved in the folder (".minecrafft/config/multiblocked/recipe_map").

One concept needs to know is that machines and RecipeMap are separate, multiblock and RecipeMap are many-to-one, that is, different machines can share the same RecipeMap.

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  1. RecipeMap ID: important! It has to be unique. start with a random UUID.
  2. add a new recipe into this recipemap.
  3. click to select a recipe.
  4. remove this recipe.
  5. uid:important! It has to be unique. start with a random UUID.
  6. add a new content into selected recipe.
  7. set the progress texture.
  8. set the duration of current recipe.

Content Settings

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  1. select a content, click the X button to remove the content.
  2. chance: probability of consumption/generation during recipe handling.
  3. other Settings of this content.

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  1. You can set the content by JEI dragging.
  2. Please ensure that your JEI is not in cheating mode ↓.

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