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My hallucinatory allies can complete real camp missions
Steps to reproduce
Get an imaginary friend
Debug add effect "hallu" 20000 not permanent
Walk around until you hallucinate an NPC. This may take a while. I do not know how to make this quick.
Verify that you have met a hallucination and not a real NPC. Debug -> player -> edit player / NPC -> Status Window. In the top left corner it should say "John Doe | Male | Hallucination" (the name and gender are randomized, but the "| Hallucination" tag is always present)
(optional) save, quit and backup your world
Befriend the NPC. This may take a few tries. Note: I did not use debug mind control out of concern that it might interfere with the experiment
And what happens if you send off your hallucination on something that takes longer than your hallucination state lasts?
(Would be fixed regardless when hallucinations are blocked from being sent on missions, so an answer to that question would just satisfy some idle curiosity).
Describe the bug
My hallucinatory allies can complete real camp missions
Steps to reproduce
Expected behavior
You should not be able to assign a hallucination to perform a camp mission
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Graphical Overmap [Graphical_Overmap]
]
Additional context
Related: #53677
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