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[ Xedra Evolved ] Fix broken itemgroup from #79914 astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79970 opened Mar 3, 2025 by Maleclypse Loading…
[ Xedra Evolved ] Gossamer clothing recipes shouldn't autolearn astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79969 opened Mar 3, 2025 by Maleclypse Draft
Weekly Changelog 2025-02-24 to 2025-03-03 astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#79968 opened Mar 3, 2025 by kevingranade Draft
Remove old stylish glasses astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Mods: Aftershock Anything to do with the Aftershock mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Sky Island Anything about the Sky Island mod Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#79965 opened Mar 3, 2025 by Holli-Git Loading…
Fix 0.5 L I1 Diesel engine not consuming fuel astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#79964 opened Mar 3, 2025 by jankyd Loading…
'light_multiplier' property for weather_type.json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Weather Rain, snow, portal storms and non-temperature environment
#79963 opened Mar 2, 2025 by shimmerine Loading…
Weighted lists support variables astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition
#79959 opened Mar 2, 2025 by Procyonae Draft
Aftershock: Damage rebalance part V (The Wraitheonator) astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#79957 opened Mar 2, 2025 by John-Candlebury Loading…
New baseball bat modification, nerf the steel chains damage astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Melee Melee weapons, tactics, techniques, reach attack
#79955 opened Mar 2, 2025 by Daved27hundred Loading…
Rename ui.cpp/ui.h ---> uilist.cpp/uilist.h Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Martial Arts Arts, Techniques, weapons and anything touching martial arts. Missions Quests and missions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Player Faction Base / Camp All about the player faction base/camp/site Translation I18n Vehicles Vehicles, parts, mechanics & interactions
#79953 opened Mar 2, 2025 by RenechCDDA Loading…
Ammo Overhaul Part 3 astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods: Backrooms Mods: Defense Mode Anything to do with the Defense Mode mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: No Hope Relating to the mod No Hope Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership Spawn Creatures, items, vehicles, locations appearing on map
#79952 opened Mar 2, 2025 by Holli-Git Loading…
Speed up big zone construction of Turn forest floor into dirt by 166% (from 96 sec to 36 sec) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Performance Performance boosting code (CPU, memory, etc.) json-styled JSON lint passed, label assigned by github actions
#79951 opened Mar 2, 2025 by Brambor Loading…
Debug option to view used palette symbols astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#79949 opened Mar 2, 2025 by RenechCDDA Loading…
Editmap: debug toggle for post-process generators astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#79941 opened Mar 2, 2025 by RenechCDDA Loading…
[ Xedra Evolved ] More Lab Computer snippets astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Lore Game lore, in-game communication. Also the Lore tab. Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79935 opened Mar 2, 2025 by Maleclypse Loading…
Generic factory: bound_reader astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved
#79928 opened Mar 2, 2025 by ShnitzelX2 Loading…
[WIP do not merge] Event bus support for taking photos [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing json-styled JSON lint passed, label assigned by github actions
#79927 opened Mar 2, 2025 by Maleclypse Loading…
Crazy Firearm Stuff astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Magazines Ammo holding items and objects. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Generic Guns Anything to do with Generic Guns Mods Issues related to mods or modding
#79925 opened Mar 1, 2025 by Holli-Git Loading…
Aftershock: Damage Rebalance IV (update monster hp and armor values) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#79923 opened Mar 1, 2025 by John-Candlebury Loading…
[Xedra Evolved] The Exodii hate people who literally hunted them for parts astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79918 opened Feb 28, 2025 by Standing-Storm Draft
[CR]2,4-Dinitrophenol Take 2 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#79917 opened Feb 28, 2025 by Code-Alpha777 Loading…
Add “allow_nested” option and signature comments to item::best_pocket and item_contents::best_pocket. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things json-styled JSON lint passed, label assigned by github actions
#79913 opened Feb 28, 2025 by typeryougishiki Loading…
Reduce the dog suit drop rate astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#79906 opened Feb 28, 2025 by bloodbowel Loading…
Remove "SKILL_RUST_RESIST" enchantment ---> SKILL_RUST_BONUS_XP astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Bombastic Perks Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#79884 opened Feb 27, 2025 by RenechCDDA Draft
[Xedra Evolved] Keep adding more seasonal glamours astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#79878 opened Feb 26, 2025 by Standing-Storm Draft
ProTip! What’s not been updated in a month: updated:<2025-02-02.