CENGINE is a simple vulkan renderer written in pure C. It is written for experiencing how to create a vulkan renderer in C
- Uses CMake to build the project
- Can render meshes given that the colour and the vertex coordinates of the mesh and the indices
- Uses Vertex and Index buffers
- Has a 3D first person camera to move around
- Uses GLFW library for windowing and Vulkan as the selected graphics API