-
Notifications
You must be signed in to change notification settings - Fork 106
2. Rendering templates
This section covers the Go side of things: preparing and executing your templates. See Jet template syntax for help on writing your template files.
In the Getting started section we had this piece of code as the last step to execute a template:
templateName := "home.jet"
t, err := set.GetTemplate(templateName)
if err != nil {
// template could not be loaded
}
var w bytes.Buffer // needs to conform to io.Writer interface (like gin's context.Writer for example)
vars := make(jet.VarMap)
if err = t.Execute(&w, vars, nil); err != nil {
// error when executing template
}
What's the vars
map there as the second parameter? And why did we pass nil
as the third parameter? How are templates located and loaded? Let's start there.
When you instantiate a Set
and give it the directories for template lookup it will not search them right away. Templates are located and loaded on-demand.
Imagine this tree of templates in your project folder:
├── main.go
├── README.md
└── views
├── common
│ ├── _footer.jet
│ └── _menu.jet
├── auth
│ ├── _logo.jet
│ └── login.jet
├── home.jet
└── layouts
└── application.jet
The Set
might have been initialized in the main.go like this:
var viewSet = jet.NewHTMLSet("./views"))
Jet loads templates relative to the lookup directory; to load the login.jet
template you'd do:
t, err := viewSet.GetTemplate("auth/login.jet")
Loading a template parses it and all included, imported or extended templates – and caches the result so parsing only happens once.
While developing a website or web app in Go it'd be nice to not cache the result after loading a template so you can leave your Go app running and still make incremental changes to the template(s). For this Jet includes a development mode which disables caching the templates:
viewSet.SetDevelopmentMode(true)
Be advised to disable the development mode on staging and in production to achieve maximum performance.
When executing a template you are passing the io.Writer
object as well as the variable map and a context. Both of these will be explained next.
The variable map is a jet.VarMap
for variables you want to access by name in your templates. Use the convenience method Set(key, value)
to add variables:
vars := make(jet.VarMap)
vars.Set("user", &User{})
You usually build up the variable map in one of your controller functions in response to an HTTP request by the user. One thing to be aware of is that the jet.VarMap
is not safe to use across multiple goroutines concurrently because the backing type is a regular map[string]reflect.Value
. If you're using wait groups to coordinate multiple concurrent fetches of data in your controllers or a similar construct you may need to use a mutex to guard against data races. The decision was made to not do this in the core jet.VarMap
implementation for ease of use and also because it's not a common usage scenario.
The Appendix has a basic implementation of a mutex-protected variable map that you can use if the need arises.
Lastly, the context: the context is passed as the third parameter to the t.Execute
template execution function and is accessed in the template using the dot. Anything can be used as a context but if you are rendering a user edit form it'd be best to pass the user as the context.
<form action="/user" method="post">
<input name="firstname" value="{{ .Firstname }}" />
</form>
Using a context can also be helpful when making blocks more reusable because the context can change while the template stays the same: {{ .Text }}
.