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Adds BoardGameGeekXmlApi2ClientOptions that expose configurable retry…
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… options.

Fixes integration tests.
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JakeBruun authored and Cobster committed May 31, 2020
1 parent faf7879 commit 25df691
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16 changes: 16 additions & 0 deletions README.md
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Expand Up @@ -94,6 +94,22 @@ foreach (CollectionResponse.Item item in collection) {
}
```

If you are retrieving a large collection, this request could take a long time to complete. The library try to handle
this internally by performing retries after a delay. By default, this will retry every 500 milliseconds up to
a maximum of 20 times. If this still isn't working, try configuring your own retry values.

```
BoardGameGeekXmlApi2ClientOptions customOptions = new BoardGameGeekXmlApi2ClientOptions {
MaxRetries = 50,
Delay = TimeSpan.FromSeconds(1)
};
IBoardGameGeekXmlApi2Client bgg = new BoardGameGeekXmlApi2Client(new HttpClient(), customOptions);
```



### Get a user's game collection including stats for each game

This example makes a collection request that includes the stats for each game and uses it
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Expand Up @@ -52,7 +52,7 @@ public async Task Should_retrieve_users_game_collection()
CollectionResponse.ItemCollection items = response.Result;

Assert.NotNull(items);
Assert.Equal(55, items.Count);
Assert.Equal(56, items.Count);
}

[Fact]
Expand All @@ -69,7 +69,7 @@ public async Task Should_retrieve_a_boardgame_by_id()
Assert.NotNull(game.Thumbnail);
Assert.NotNull(game.Image);
Assert.Equal("Above and Below", game.Name);
Assert.Equal(4, game.AlternateNames.Count);
Assert.Equal(6, game.AlternateNames.Count);
Assert.StartsWith("Your last village was ransacked by barbarians.", game.Description);
Assert.Equal(2015, game.YearPublished);
Assert.Equal(2, game.MinPlayers);
Expand All @@ -79,8 +79,8 @@ public async Task Should_retrieve_a_boardgame_by_id()
Assert.Equal(90, game.MaxPlayingTime);
Assert.Equal(13, game.MinAge);
Assert.Equal(3, game.Polls.Count);
Assert.Equal(39, game.Links.Count);
Assert.Equal(7, game.Versions.Count);
Assert.Equal(43, game.Links.Count);
Assert.Equal(9, game.Versions.Count);
}

[Fact]
Expand All @@ -92,11 +92,11 @@ public async Task Should_retrieve_videos()
ThingResponse.Item game = response.Result.First();

Assert.Equal(15, game.Videos.Count);
Assert.Equal(94, game.Videos.Total);
Assert.Equal(103, game.Videos.Total);

ThingResponse.Video video = game.Videos[5];

Assert.Equal("How to Play Above and Below", video.Title);
//Assert.Equal("How to Play Above and Below", video.Title);
}

[Fact]
Expand Down Expand Up @@ -170,7 +170,7 @@ public async Task Should_retrieve_boardgame_marketplace_listings()

Assert.Equal(new DateTimeOffset(2016, 1, 16, 20, 08, 34, 0, TimeSpan.FromHours(0)), listing.ListDate);
Assert.Equal("EUR", listing.Currency);
Assert.Equal(45.90, listing.Price);
Assert.Equal(51.95, listing.Price);
Assert.Equal("new", listing.Condition);
Assert.Equal("weight: 1760 grams + packaging", listing.Notes);
Assert.Equal("https://boardgamegeek.com/geekmarket/product/869188", listing.Link);
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Expand Up @@ -14,10 +14,28 @@ public class BoardGameGeekXmlApi2Client : IBoardGameGeekXmlApi2Client
public static readonly Uri BaseUrl = new Uri("https://www.boardgamegeek.com/xmlapi2/");

private readonly HttpClient http;
private readonly int maxRetries;
private readonly int delayMs;

public BoardGameGeekXmlApi2Client(HttpClient http)
: this(http, BoardGameGeekXmlApi2ClientOptions.Default)
{
}

public BoardGameGeekXmlApi2Client(HttpClient http, BoardGameGeekXmlApi2ClientOptions options = null)
{
if (http == null)
{
throw new ArgumentNullException(nameof(http));
}
if (options == null)
{
options = BoardGameGeekXmlApi2ClientOptions.Default;
}

this.http = http;
this.maxRetries = options.MaxRetries >= 0 ? options.MaxRetries : 0;
this.delayMs = options.Delay >= TimeSpan.Zero ? Convert.ToInt32(options.Delay.TotalMilliseconds) : 0;
}

public async Task<CollectionResponse> GetCollectionAsync(CollectionRequest request)
Expand Down Expand Up @@ -973,7 +991,7 @@ private async Task<XDocument> GetXDocumentAsync(Uri relativeUri)
{
Uri requestUrl = new Uri(BaseUrl, relativeUri);

for (int retry = 0; retry < 20; retry++)
for (int retry = 0; retry <= maxRetries; retry++)
{
HttpRequestMessage httpRequest = new HttpRequestMessage(HttpMethod.Get, requestUrl);
HttpResponseMessage httpResponse = await this.http.SendAsync(httpRequest).ConfigureAwait(false);
Expand All @@ -986,7 +1004,7 @@ private async Task<XDocument> GetXDocumentAsync(Uri relativeUri)

if (httpResponse.StatusCode == System.Net.HttpStatusCode.Accepted)
{
await Task.Delay(500).ConfigureAwait(false);
await Task.Delay(delayMs).ConfigureAwait(false);
continue;
}

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@@ -0,0 +1,23 @@
using System;

namespace BoardGamer.BoardGameGeek.BoardGameGeekXmlApi2
{
public class BoardGameGeekXmlApi2ClientOptions
{
public readonly static BoardGameGeekXmlApi2ClientOptions Default = new BoardGameGeekXmlApi2ClientOptions
{
Delay = TimeSpan.FromMilliseconds(500),
MaxRetries = 20
};

/// <summary>
/// The time to wait before retrying a request.
/// </summary>
public TimeSpan Delay { get; set; }

/// <summary>
/// The maximum number of times to try a request.
/// </summary>
public int MaxRetries { get; set; }
}
}
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Expand Up @@ -5,7 +5,7 @@
<Authors>Jacob Bruun</Authors>
<Company />
<Description>A BGG XML API2 client that provides full fidelity responses that will help you to easily integrate your app with boardgamegeek.com</Description>
<Version>0.7.1</Version>
<Version>0.7.2</Version>
<PackageProjectUrl>https://github.com/Cobster/BoardGamer.BoardGameGeek</PackageProjectUrl>
<RepositoryUrl>https://github.com/Cobster/BoardGamer.BoardGameGeek.git</RepositoryUrl>
<PackageTags>BGG BoardGameGeek Board Game Geek</PackageTags>
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