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Cocos2D-XNA Version 1.0

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@totallyeviljake totallyeviljake released this 01 Oct 20:19
· 475 commits to stable since this release

Version 1.0 contains numerous bug fixes and two new Box2D test cases for demonstrating how fluid flow can be simulated in the framework. We also added some optimizations to make GetChildByTag more efficient and converted all insertion sorts to use the Array.Sort native implementation, which should use quicksort when applicable.