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Changed default vehicle lock to "Locked for players" for framework sp…
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…awned vics (#116)
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Joecuronium authored Sep 19, 2022
1 parent 4724501 commit b09fdf0
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion components/spawnNpcs/fn_spawnVehicleGroup.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ params ["_unitarray", "_position", "_vehicletype", ["_faction",""], ["_side", f_

_reinforcementsExist = ((count _reinforcementarray) > 0);

_spawnVicArray = [_position, _vehicletype, 0, _dir] call f_fnc_spawnVehicle;
_spawnVicArray = [_position, _vehicletype, 3, _dir] call f_fnc_spawnVehicle;
_group = [_unitarray, _position, _faction, _side, _suppressive, _guerrilla, _enableAdvancedAI] call f_fnc_spawnGroup;

_vehicle = _spawnVicArray select 0;
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