developers/fxplug/ #306
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Service.pluginkit/Contents/MacOS/../Frameworks/PluginManager.framework/Versions/B/PluginManager' (fat file, but missing compatible architecture (have 'i386,x86_64', need 'arm64')) MacBook Pro (16 inch) M1 (arm64e) maOS Sonoma with Xcode 15 does not support FxPlug PluginManager's "fat-binary" |
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Examples...FxPlug4.2.9 Have me "banging-my-head-in-the-corner"...Specifically "FxPictureInPicture" (macOS Sonoma M1, Xcode 15).....dyld[88289]: Library not loaded: @rpath/PluginManager.framework/Versions/B/PluginManager |
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Did you run a "Release" build with no Debug? Was it working in Motion/FCPx? I ran "out-of-the-box" also...Deleted "DerivedData" and "Clean Build"...exact same issue with PluginManager missing arm64. Was able to build FxBrightness attached to Motion but it didn't produce an "effect" in Templates.
… On Jan 5, 2024, at 3:03 PM, Chris Hocking ***@***.***> wrote:
The FxPictureInPicture sample project in FxPlug v4.2.9 works fine for me out-of-the-box?
I'm on a 16-inch MacBook Pro (M1 Max, 64GB RAM, 8TB SSD) running macOS Sonoma 14.1.2 and Xcode 15.1.
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I'm also getting "Thread 1 signal SIGBRT"....assume it's related PluginManager (Xcode error)
… On Jan 5, 2024, at 3:03 PM, Chris Hocking ***@***.***> wrote:
The FxPictureInPicture sample project in FxPlug v4.2.9 works fine for me out-of-the-box?
I'm on a 16-inch MacBook Pro (M1 Max, 64GB RAM, 8TB SSD) running macOS Sonoma 14.1.2 and Xcode 15.1.
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Reply to this email directly, view it on GitHub <#306 (reply in thread)>, or unsubscribe <https://github.com/notifications/unsubscribe-auth/AEC7OJCZFN3UHCERRDHBCQDYNBTDTAVCNFSM6AAAAABAXZLQHGVHI2DSMVQWIX3LMV43SRDJONRXK43TNFXW4Q3PNVWWK3TUHM4DAMRWHE4TM>.
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Was able to "manually create" FxPlug4 in Xcode (Developer Documentation)...but it used Swift in the document. Was able to attach to Motion, but seemed to hang "ProRegistration" and the Motion icon just bounced regularly. So,some success with FXPlug4 and Swift but the "Examples" FxPlug4.2..9 are low-level Objective-C for FxPictureInPicture.
… On Jan 5, 2024, at 3:03 PM, Chris Hocking ***@***.***> wrote:
The FxPictureInPicture sample project in FxPlug v4.2.9 works fine for me out-of-the-box?
I'm on a 16-inch MacBook Pro (M1 Max, 64GB RAM, 8TB SSD) running macOS Sonoma 14.1.2 and Xcode 15.1.
—
Reply to this email directly, view it on GitHub <#306 (reply in thread)>, or unsubscribe <https://github.com/notifications/unsubscribe-auth/AEC7OJCZFN3UHCERRDHBCQDYNBTDTAVCNFSM6AAAAABAXZLQHGVHI2DSMVQWIX3LMV43SRDJONRXK43TNFXW4Q3PNVWWK3TUHM4DAMRWHE4TM>.
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Tried BOTH...Objective-C used XIB for interface....and Swift was the other.
I'm impressed by your results, but really frustrated! Did "EXAMPLES" Subcategory install by itself in Motion?
… On Jan 5, 2024, at 3:57 PM, Chris Hocking ***@***.***> wrote:
When you create a new FxPlug4 using the Xcode template, you can select Objective-C OR Swift.
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Any Thoughts.... |
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Think this is "rsync" issue: (architecture diffs between PluginManager & FxPlug) rsync --archive --links --whole-file --no-owner --no-group --checksum --exclude='Headers' "/Library/Developer/Frameworks/PluginManager.framework/" "${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/PluginManager.framework/" %file /Library/Developer/Frameworks/FxPlug.framework/Versions/A/FxPlug |
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developers/fxplug/
This section of the site is dedicated to FxPlug.
https://fcp.cafe/developers/fxplug/
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