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Recipe Specification
The following page goes over the specifications for creating a new recipe for Miniaturization crafting. Here is a basic template:
{
"type": "compactcrafting:miniaturization",
"recipeSize": 0,
"layers": [ ],
"catalyst": { },
"components": { },
"outputs": [ ]
}
This must be set to compactcrafting:miniaturization
for the recipe system to pick up the recipe.
If you specify a recipe that has no fixed-size layers (such as a mixed
layer), then you need to tell the recipe system how large the recipe is. It's recommended to use an odd number, to match the field sizes (ie 3, 5, 7, etc). If you have a layer with a fixed size, you do not have to specify this property.
This property is an array of layer definitions. See the layer specs page for more information on how to define layers.
Example layer definition, using the filled layer type:
{
"type": "compactcrafting:filled",
"component": "C"
}
This property is a JSON representation of the catalyst itemstack. It currently takes an item ID and a count, but the count will be set to 1 if it is anything different. This is planned to change in a future update -- it will eventually become possible to require a player to have, for example, a full stack of redstone to trigger a craft.
Note that Count
is case sensitive; this is due to the JSON loader.
"catalyst": {
"id": "minecraft:diamond",
"Count": 1
}
Components are a means of specifying something inside a recipe. The most common component is the block
component, which specifies information on how to match a block in the recipe. See an example below:
"components": {
"C": {
"type": "compactcrafting:block",
"block": "minecraft:coal_block"
}
}
Similar to the catalyst definition, this is an array of output item stacks that the recipe will create once the crafting process is completed.
Example (note Count
is case sensitive):
{
"id": "minecraft:diamond_block",
"Count": 27
}