Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Wrinkler hitboxes too high #213

Closed
KaosDragon opened this issue Aug 16, 2018 · 4 comments
Closed

Wrinkler hitboxes too high #213

KaosDragon opened this issue Aug 16, 2018 · 4 comments
Assignees
Labels

Comments

@KaosDragon
Copy link

Lately I've been accidentally popping the bottom few wrinklers during cookie storms. It seems all the wrinklers get their hit boxes moved up a bit when CM loads.

@Aktanusa
Copy link
Collaborator

Aktanusa commented Aug 16, 2018

Since I don't change any of that, I don't think it's Cookie Monster. Try without Cookie Monster? I mean, what would be the benefit of changing the hitbox?

@Aktanusa Aktanusa self-assigned this Aug 16, 2018
@KaosDragon
Copy link
Author

Without CM: https://i.gyazo.com/94ebe72d25ff670cf90980fcb37fe475.mp4
With CM: https://i.gyazo.com/194ae0a11557fa22dd4998845142a500.mp4

I think it might be because of the Timer Bar pushing down everything in that section. It doesn't happen with it disabled on or on the bottom.

@Aktanusa
Copy link
Collaborator

Hmm, now that does sound like a bug. Thanks for adding the info with the timer bar. As you noticed, it is probably the cause, now I have a good lead =D.

@Aktanusa Aktanusa added the Bug label Aug 16, 2018
Aktanusa added a commit that referenced this issue Aug 17, 2018
… and use game detection instead of copying code plus a minor code formatting change
@Aktanusa
Copy link
Collaborator

Aktanusa commented Aug 17, 2018

Fixed in Version 2.012.2. Let me know if you run into more problems.

Great find by the way! This bug has been there for god knows how long.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants