Sea of thieves External C# Library, based on RemnantESP
And if you want some help feel free to join the discord
SotCore core = new SotCore();
//if u are in steam version replace by true
if (core.Prepare(false))
{
UE4Actor[] actors = core.GetActors();
foreach (UE4Actor actor in actors)
{
//Do your things here
}
}
else
{
//Failed, Sea of thieves not detected
}
SotCore core = new SotCore();
//if u are in steam version replace by true
if (core.Prepare(false))
{
Player localPlayer = core.LocalPlayer;
//Do your things here
}
else
{
//Failed, Sea of thieves not detected
}
All players name are "BP_PlayerPirate_C"
Player player = new Player(actor);
SotCore core = new SotCore();
//if u are in steam version replace by true
if (core.Prepare(false))
{
CameraManager cameraManager = core.CameraManager;
//Do your things here
}
else
{
//Failed, Sea of thieves not detected
}
foreach(Crew crew in core.Crews)
{
foreach(Player player in crew.PreProcessedPlayers)
{
//Do your things here
}
}
foreach (Island island in core.Islands)
{
//Do your things here
}
DougTheDruid for SoT-Actor-Names