This repository has been archived by the owner on Jan 22, 2021. It is now read-only.
Version 3.0.0
JsonEngine
is system that's use josn files as container for main ue4 structs.- Since UE4 have different versions, some time
ue4 structs
changes. - That's make fix specific games problems is easy, since the most of problems because of UE4 Version structs changes.
- So
JsonEngine
give me the ability to just create an other json file that's have the changed structs to override default structs to support any other UE4 version.
- Since UE4 have different versions, some time
SDK generator ReWork
is hard changes forsdk generator
.- That's make the tool now faster than before significantly.
- Easy to add and improve feature In the future.
Tool Debugging
, it's to help fetching why tool crashed and generate file that's help to solve the problem.- New UI that give me some space to add new
Features
. Address Veiwer
is a hex viwer to dump memory arround to address pulled form the tool.- That's give you ability to check if your address is valid to use or not.
- Add some UI labels.
- Unreal Version: That's fetch which UE that game development with.
- Win Title: Get window title of target game.
GObjects/GName Finder
Improved.- Let
GNames address
that's pulled from the finder to be used directly without need to dereference it. GObjects Finder
now get GObjects chunks address.
- Let
SDK Generator
Improved.- Fix some bugs that's case
some problem
ormissed offsets
. - Fix some code form that's slow the generating progress.
- Fix some bugs that's case
- Performance improves.
GObjects/GName Finder
now really faster and more stability.Instance Logger
now really faster and more stability.SDK Generator
now really faster and more stability.
BUGS
.- Fix some
UI
bugs. - Fix some
Finder
bugs.
- Fix some