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Fix: typos
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Fix: typos
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omahs authored Sep 29, 2022
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -54,7 +54,7 @@ It will also run contracts compiled with 1.x assuming they don't opt into any ne
The 1.x cosmwasm_vm will support all contracts with 1.0 <= version <= 1.x.

Note that `cosmwasm-std` version defines which contracts are compatible with this system. The wasm code uploaded must
have been compiled with one of the supported `cosmwasm-std` versions, or will be rejeted upon upload (with some error
have been compiled with one of the supported `cosmwasm-std` versions, or will be rejected upon upload (with some error
message about "contract too old?" or "contract too new?"). `cosmwasm-vm` version defines the runtime used. It is a
breaking change to switch runtimes (you will need to organize a chain upgrade). As of `cosmwasm-vm 0.13` we are
using [wasmer](https://github.com/wasmerio/wasmer/) 1.0, which is significantly more performant than the older versions.
Expand Down Expand Up @@ -97,9 +97,9 @@ The used cosmos-sdk version is in transition migrating from amino encoding to pr

We use standard cosmos-sdk encoding (amino) for all sdk Messages. However, the message body sent to all contracts,
as well as the internal state is encoded using JSON. Cosmwasm allows arbitrary bytes with the contract itself
responsible for decodng. For better UX, we often use `json.RawMessage` to contain these bytes, which enforces that it is
responsible for decoding. For better UX, we often use `json.RawMessage` to contain these bytes, which enforces that it is
valid json, but also give a much more readable interface. If you want to use another encoding in the contracts, that is
a relatively minor change to wasmd but would currently require a fork. Please open in issue if this is important for
a relatively minor change to wasmd but would currently require a fork. Please open an issue if this is important for
your use case.

## Quick Start
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