Real-time rendering of a grid using an orthographic projection.
Move camera with WASD, space bar, and Q.
Press F to snap to the nearest isometric view.
Press R to toggle saving frames as .bmp
images under screenshots
.
Rotate camera with mouse.
Zoom in/out with mouse wheel.
The makefile has build
and clean
recipes.
Dependencies:
- C11 standard library
- SDL2 (Tested with 2.0.16)
Not currently accepting contributions. Feel free to open an issue.
BSD 2-Clause License. See file LICENSE.txt
.